Privacy

Siege of Champions is a free browser game at siegeofchampions.com, run by Moonsmith Games, a trade name of Hotel Win LLC. This page says what the game keeps about you and why. Last updated 30 October 2026.

Playing as a guest

When you press Play, the game makes a guest account for this browser, with a made-up name of two game words. A guest gives the game nothing about who you are. The guest lasts as long as this browser keeps its sign-in cookie: if you clear your cookies, you start again as a new guest. To limit abuse, the server counts new guests from each network address for one minute. It does not store the address.

Signing in with Google

Signing in with Google is optional. It keeps your progress on any device, and you need it to add friends, play in a party and chat. From Google the game keeps only your Google account's ID, so it knows the same player when you come back. It does not keep your Google name, email address or picture, and it never shows them to anyone.

If you sign in as a guest, your Google account's ID is added to your guest account, so you keep everything. If that Google account already has a game account, you are signed in to that one instead. The guest's Silver and the items it bought with Silver move to it once: a guest moves to one account, and an account takes one guest, so after that they stay with the guest. Items the account already has stay with the guest too, as do its matches and progress. Sign out to go back to the guest.

What the game keeps

How the game counts new players

The game counts how new players get started. It counts each time the front page opens before you have an account. Each count is a number for the day: the game keeps nothing about you, your browser or your address. Your browser remembers for that tab that it was counted, so reloading the page is not counted again.

From Play on, the game keeps each of these steps once against your account, with the day it happened: you pressed Play, started, finished or skipped Training, found, started and finished your first Quick play match, finished the first one that earned Silver, saw your results, signed in from the offer on your results, came back the next day or a week later, and first bought something with Silver or money.

Problem reports

If you send a problem report, the game keeps what you wrote with your account, the game's version, the match you were in or last played, and the browser, system and screen size your browser reports. Only the people who run the game read reports.

Chat with bots

Bots in a match can write in its chat. When one does, the recent chat that bot can see, with the players' names as the game shows them, and what it knows about the match go to Cloudflare Workers AI, which writes the bot's line. Guests cannot chat, so a guest's words never go there. Cloudflare's published Workers AI terms say it uses this only to answer, does not keep it once it is no longer needed, except where the law requires, and does not use it to train AI models.

Who else gets data

Nothing else is shared, and nothing is sold. No ads and no tracking across other sites.

Deleting your data

Email [email protected] from the Google account you play with, and your account, results, sessions and the records above will be deleted. For a guest account, send its name and number tag from your profile. The game's terms are on the terms page.